Oxygen not included seconds per cycle. Also, make sure that your sleeping area has oxygen in it. Oxygen not included seconds per cycle

 
 Also, make sure that your sleeping area has oxygen in itOxygen not included seconds per cycle  I never do

Oxygen Not Included. 6 kg of water per second from renewable sources; I don't see how you are going to make up for a deficit of 1. Some math: 3 dups or 300 g/s O2. A wild Arbor Tree can produce a maximum of 83. 5 acorns per cycle, and the larger one (right) with 18 spots should average slightly above 6. Any Carbon Dioxide or Chlorine gas which get in will just freeze out and can be swept up. Conclusions: -If we take the average of all the tanks one would need aprox 35 tiles of polluted water per dupe to fully sustain a colony's supply of oxygen (given that u purify it first) -The production of Oxygen by polluted water seems to be completely RANDOM. The hydrogen is produced and stored internally at a rate of 167g every 4 seconds (25kg per cycle). Requires. Note: ONI does not fully ensure the conservation of energy or mass and runs quite limited simulations with a lot of hard-coded transitions. Well, without debug max speed is 3x, cycle at 1x speed = 600 seconds, at 3x - 200 seconds (~3. ) uses 10 grams/sec. 66g / second 1 Coal Generator consumes up to 1000g / second To get 1 Coal Generator to produce energy constantly you would need: 1000g / 116. Also, early game (before smart batteries) you will lose a lot of that power due to the runoff that regular batteries have. Reconstruct the radiant pipe to complete the cooling loop. materials, such as gasoline or free-fl owing oxygen. Most survival-critical resources in Oxygen is Not Included can be transformed into one another via various processes. On cycle 14-15 started digging for copper so I can set up the oxygen cooler solution which requires a large amount of refined metal. For most (not all, but most) vents + geysers, the Active portion of the Cycle is about 60-70% of the total length of the duration of the Active/Dormant cycle. (Or press F1. #3. A Duplicant must learn the Superduperhard Digging skill to dig. Slicksters eat 33 grams per second, so that is 30 slicksters per kilogram per second, so 75 slicksters, which will feed about 48 dupes at 5 dupes per 8. It's basically linear. The game advises you to "Start Digging. A certain amount of heat (about half in the most efficient real turbines) must be removed to the environment. Also, it's not as easy. Guide colonists through the perils of subterranean asteroid living and watch as their population grows until they're not simply. " On 6/13/2021 at 6:35 AM, nakomaru said: Branches take a very long time to harvest on their own. 79 g/s (unharvested). Slicksters produce 10 kg crude oil per cycle, resulting in 10 kg nat gas, which leads to 7. Everything under the rocket is vacuumed to avoid heat leak. ) Second, oxygen rises. Plan out your base and monitor power and resource levels. To create steel you have to refine iron ore (gratuitous, 70k for each steel 100kg per iron in metal refinery which takes a massive amount of time itself less in a crusher with lower. When you have the free flow tiles replace all floors in the shaft to help with air flow. I attempt to get every achievement in the DLC Spaced Out in Oxygen Not Included. Per page: 15 30 50. Per page: 15 30 50. Overcrowding, starvation, and cramped quarters will all cause a Hatch to become glum, meaning it will produce fewer resources. 1. Duplicants with Diver's Lungs trait. If you have a stable base that can run without you for a while, just let it run and do something else for an hour or so. I am begining to feel more like I'm playing FTL then Don't Starve or RimWorld. Causes of cardiac arrest in children and infants include:. Then Open the Job Menu ("J"), and then find that Dupe. "Cycles" are the term used for the "day/night" cycle in Oxygen Not Included, which lasts 600 seconds in total, with 525 seconds of daytime and 75 seconds of nighttime. The battery diagnostic exists to tell you something is wrong and the generators are not turning on, I believe. 4 kg in uranium ore). I usually get more or less semi established on the start asteroid, so around cycle 60+. In Oily Asteroid Fields at a rate of 116. 66%. O N I C. Keep the list. Per page: 15 30 50. That how I learned. The rate of production does not affect. I don't think it is because it lasts for a very short time (they stay in the "power" mode for maybe 10 seconds), so you need a lot of batteries. I run 4 free time blocks, 3 sleep time blocks, 2 bath time blocks and the rest are work. Since the lullabied buff is for a fixed 600 seconds (a full cycle), some simple automation can be used to disable it for 600 seconds after a Dupe has spent more than 5 seconds on the pressure plate to operate the incubator. So total cost is 1,33 kg of Algea per egg you get out. Oxygen Diffuser is the first structure available for Oxygen production, it consumes Algae. But you have to watch out with intersections. R: geyser output rate R in grams/second. 2% per cycle cant be the same as saying 0. Now choose another area but only place the drop-off with priority 8 and 20 hatch and hatchlings. 500 g/s * 600 seconds = 300kg/cycle * 20 cycles = 6,000kg. By SinQ. Deoxidizer: 55 Algae+120W for 50 O2. 18 to 0. Oxygen Not Included is a space-colony simulation game. First filter gate is the delay before the automation continues. This translates to 60 cycles (36,000 = 60 x 600 seconds). 2% per 'cycle' (as in tick) not per cycle (as in day-night-cycle)! So twice a day. ONI makes use of two time units: the second (s) and the day-night cycle (600 seconds). This bug is not persistent and it seems to happen only on speed 1x, running on speed 3x gives around 3. If not fertilized, there are no costs but the Wheeze operate at 25% of the maximum cooling output. ago. Duplicants will release some amount of rads when using the toilet. I'm sure there was a pocket of germy vacuum, OP opened it up and filled with very sparse air. " But to keep your Duplicants alive and avoid failure, you'll have to do a lot more than just dig. 5 degrees Celsius. Most survival-critical resources in Oxygen is Not Included can be transformed into one another via various processes. Or 360kg of sand per cycle if you send the pdirt to Pokeshell farms. Polluted water is. That results in 125 kcal per slickster via nat gas generation. Click on the far right box to cancel all their jobs, then reclick the box under "massage" so that they use the massage table. You could rush everything and probably easily launch a rocket by cycle 150ish. Due to the nature of the game and its high complexity, there are many mechanics that were not intended by the developers but may be used by the player. However, the average yield cannot be taken, since the heat comes in spikes, therefore we need to use the average during its Eruption Cycle, not over its lifetime Example: 9. Posts: 12. The popped ear drums will suck, but it'll be brief. Not sure how people say their dupes die off so early, the Oxylite will last you several cycles at least as well as the free food. Obsidian is a Mineral found in the Barren Biome and Volcanic Biome, and infrequently in the Frozen and Caustic biomes. If left unchecked, it won't be long until everyone in the colony is running around stressed from popped eardrums. Recommended Posts. With 4 separate electric generating resources available and already constructed, you should be swimming in excess power. If you want it to be green at a specific time, press "reset. With the hydroswitch in the bottom of each water tank, put the switch to put the water to the full tank into the empty one, and you now made very accurate hydro clock with time depend of the volume of your water tank. It is often difficult for new players to identify successful cycles, which in turn. For the first 100 cycles. Here's a super simple vacuum airlock I made to keep really hot and cold areas insulated. Multi-threading is nearly useless in almost all circumstances. Duplicants can. By: corisai. You can check the drop. 2% = 120%! Here someone tested it - note that Cecil the small bladder produced more than twice!Community for the space-colony simulation game Oxygen Not Included, developed by Klei. Gives some major stress relief (something like -25%/cycle). Apache_Sobaco • 1 yr. There are two machines involved: the thermo aquatuner and the steam turbine. However, the unrestricted output of the liquid reservoir can empty the entire tank in less than a cycle, which is not to our advantage. 3 (or 4 depending on oxylite location) beds on cycle 2. N: number of NG generators N = A*B*R/90. I am very new to this game, but I often feel game moves a little quicker then I like. Yet my reports say I'm always lagging a bit behind and the Insufficent Oxygen Production warning doesn't go away unless I subsidize my oxygen production with an algae deoxidizer. Oxygen is obviously very important in Oxygen Not Included, and one method to get it is to turn Contaminated Oxygen into clean Liquid Oxygen. I've tested the build again (made 10 runs) and first packet is always 2000g and last packet is 4000g pretty much consistently. Had to google it, already knew each box on the schedule was 25 seconds, thought there was 20 boxes, turns out it's 24. Wheezeworts are extremely useful for temperature management since they destroy heat from the surrounding environment. See also [| ]Introduction. Destructive. Stranded on an asteroid, my mission is to produce vast amounts of oxy. Although Automation may seem overwhelming at first, it is relatively easy to understand if approached correctly. And you'll want a plant or two extra to cover harvesting delays (plants don't get harvested the moment they hit 100% growth, dupes take a bit of time to wander. This created an extreme concentration of germs, one breath and the dupe is sick. Then add a second achievement, "Master Carnivore" at 500 kcal. Lol. Each is generated or printed to be unique and has specific needs and vitals that must be fulfilled so they can survive. Top setting is the time of day it turns green (default is midnight), bottom setting is the percentage of the cycle it should stay active. The exosuit forge in Oxygen Not Included has the capacity to create and repair both atmo suits and jet suits. This guide is in the process of being written. 187K subscribers in the Oxygennotincluded community. Guide/Getting Started. Empath demon Nov 20, 2018 @ 8:53am. If you do some math, you will see that it takes more than one cycle for a single Water Sieve to fill the Liquid Reservoir, which is great for our purposes. 노란색으로 나타나는 세균. Oxygen Not Included. Low quality of food does not cause any significant penalties: 10% stress/cycle, but only during consumption. This is wild. 005 (DTU/g. This way I can avoid the annoying 'max gas pressure' warning and if for any. Solid Carbon Dioxide is the solid state of Carbon Dioxide. Presenting - The Power Farm. Join me as I embark on a thrilling journey of survival in the game Oxygen Not Included. 7g/s O2 and give out 1766. This allows for cycling between desired outputs, often just using basic inputs such as a Geyser output. Date Posted: Sep 22, 2020 @ 2:53pm. Oxygen Not Included. They promised to fix bugs after release, hope it will include better optimisation. 100g/s is still bigger than wished values. Certain elements and buildings such as Uranium Ore and the Research Reactor generate ambient radiation. I had a game where I used oxfrens once (first time I tried verdante asteroid). Well, without debug max speed is 3x, cycle at 1x speed = 600 seconds, at 3x - 200 seconds (~3. As long as you have the exact count to supply exactly enough air, or you aren't introducing carbon dioxide into the system from elsewhere (as OP was doing), it won't create pressure. #2. Fish release will still request one fish - forever. you'd need 180 flatulent duplicants to run just one. This idea is the foundation of sustainable base building. Collecting the piss by the atmosuits or the generator room can be helpfull. However as Duplicants sleep only for 50–75 seconds in each cycle, the actual effect is around +2-3 HP per cycle. 1. Oxygen Not Included - Language PacksAbout the GameIn the space-colony simulation game Oxygen Not Included you’ll find that scarcities of oxygen, warmth and sustenance are constant threats to your colony's survival. 14 dupes breath in 1. You and your friends work together to make decisions collectively. It produces, power , petroleum and meat while also getting rid of excess CO2. Even better, make useless debris unaccessible. 5 acorns per cycle. Steps to Reproduce. Also, make sure that your sleeping area has oxygen in it. 8 for a full generator with 4 distilleries. This pen is for your breeder hatches. 2. At cycle 300, the base looks like this, with 12 dupes. I have some tips to help you adapt and thrive in the current build. #2. I usually use segments of a cycle so multiples of 7 seconds gives . Maybe pre 2000 that was common place, but nowadays almost all games use multithreading to some degree. This gives a minimum of 100% of a cycle for decontamination and an average of 125% from just the last two Reservoirs. 3. 2 wide holding tank, put a hydro sensor 3 tiles from the bottom. Low efficiency of solar panel. Figure out which one is at 75% or more stress. If you then divide 100% by 60, you get 1. Once per day this counter is then rapidly counted overflow, the number of pulses needed is recorded in a second counter. Install Cheat Engine. I guess my 6 on cycle 70 is just fine then Agreed. So the state change is indifferent from the pressure. 500 calories per dupe every cycle. The gas must be pure - any "packet" of a. A SPOM turns water into oxygen - and generates enough power in the process that it can power itself. Plan out your base and monitor power and resource levels. Unlike all other foods and ingredients, Sleet Wheat Grain is Deep Frozen below 10°C and Refrigerated below 35°C. This does something very simple, but potent. 3 minutes). It's designed to teach you the ideas and strategies needed to make it from cycle 50 to cycle 250 and beyond. However, if it is in oxygen or polluted oxygen it will decay at -3% and -6% per cycle respectively. Cycle #0: At this point all the mods were installed, working, and allowed me to create a new game, save it and load it. Each cycle lasts for 600 seconds. Overall base layout tutorial, guide or ideas. The cycle timer activates each morning for 1% to turn everything on. I never do. 5 kilos of oxygen a game-second. 75. Ever. Your regular duplicant needs 1000kcal per cycle, but as in above example one plant "gives" only (2000kcal / 6 cycles) 333. The Liquid Output Pipe is. Only one cycle per patient was included in the analysis and this cycle was the patient’s first cycle performed after the start of the study in January 2012. 7g, while showers use less than 1g per second for a 16-second wash, and expel approximately 16g per use. You only need like 175kg of pwater and 500kg water per cycles for 10 dupes on pepper bread. A few tips to reach peak efficiency. Oxygen Not Included. Scrolling through the list of seeds, on the very second seed that I tried, you are limited to 2. thats the beauty of % they are relative not absolute values. Oxygen Not Included > General Discussions > Topic Details. Drip water through valve at 500g/s. Funny to. It dropped from around 4 metal refineries to just a single metal refinery. You just run out of things to do. Choose a small area with soft ground (20 or below hardness). But both say they're at 0% scale (fiber) growth. YouTube™ Video: How to Make Liquid Oxygen! - Oxygen Not Included Tutorial/Guide. Dec 17, 2020 @ 4:30am. So, the actual conversion is 40-27 = 13g/s of Oxygen per 10 g/s of Water, or a 130% conversion. 18% uranium ore and between 5 t and 10 t in mass, so they regenerate 50 kg to 200 kg per cycle (~9. 0 W. Lessons learned: I finally made a base I'm mostly happy with, but now I've gotten to cycle 1000 and I feel stuck, 50% because of my own mistakes and 50% because of bugs. 1000 calories per dupe every cycle. It works, well yes but actually no, it consumes 65 kg of polluted water, 5 kg of sand per cycle and 8. Not strictly needed, but fast and I like to know where the dupes are at night. When speaking of machinery, max gas pressure refers to the max amount of gas on tile, where it releases gas. The more light it receives, the more power it generates. Both crude and petrol change state at much higher temperatures than the temp of the regolith than comes down from space. A "Hydra", as the community colloquially refers to it, is a scalable Electrolyzer array, similar in functionality to a SPOM but designed to quickly convert large amounts of water into oxygen and hydrogen. 600kcal/plant / 3 cycles = 200kcal/cycle/plant. Oxygen Not Included > General Discussions > Topic Details. Right of the text is the compressed version which allows putting several incubators side-by-side. This appears to differ per consumable, but since duplicants don't eat rocks, you aren't told, and I can't find much on the wiki about it. I am hoping this will change as I get more familure with the game, but I doubt I am the only new player. Date Posted: Mar 31 @ 3:17am. Examples: Oxygen has a SHC of 1. ONI: farming eggs. 39 °F (freezing point - 2 °C). This way I can avoid the annoying 'max gas pressure' warning and if for any reason I need more O2, like for mining out a large area, I can just increase the flow rate. Digging to side biomes is easy enough, but if you need to build a bridge or god forbid a ladder. sav. However players are not coupled to the same view, each player can look and control differents parts. 5 Hatches That seems a more reasonable amount. 00 N/A Also buffs all skills by 3 for same duration BeachChairLit 8 11. 1 job per dupe and 1 dupe per job, for the most part. 1 / 6. Oxyferns are better heat wise than electrolyzers, yeah. Meaning, where a normal egg will take 20 cycles to hatch, an egg with a constant lullabied buff will. The Algae is made from (if not imported from space) Slime, 1/3rd of it becomes Algae so times 3=700g/s. Holds up to 20kJ of energy. #1. Critters have very little space to move (Improving FPS) , and new critters are added to the ranch using my 'Mechanical Incubation and Delivery System'. 2. Critters have very little space to move (Improving FPS) , and new critters are added to the ranch using my 'Mechanical Incubation and Delivery System'. That's about 20 seconds. Not true. A wild Arbor Tree drops a maximum of 39. 1. In Ice Asteroid Fields at a rate of 27 – 81 kg per cycle, as a solid. The period for each incubator should be staggered such that when one incubator is about to be disabled the next. The Regenerative trait will make duplicant regenerate health, which will remove the athletics penalty after some time (20hp/cycle). Under certain circumstances I noticed the drop down to 500 g/s on Merge-T-intersections if pumps are directly leading through. Oxyfern requires temperature range of 0 °C to 40 °C. Spaced out completely reworks rockets, and breaks up the single big asteroid. One at time 0 for 75%, one at time 51 for 75%. Just don't generate power when it's not needed, or store it in medium that doesn't run off, steam for example. Meaning you have to eat an average of (400. The second reason is that planter boxes require little time to. The minimal infrastructure and research required makes it great for the early game too! 3-4 per dupe. Any tips?So, if my consumption is 1000 kg / cycle, instead of building 1100-1200 kg/cycle production, you build 2000 or 3000. A Wheezewort requires temperature range of -60°C to 95 °C. ago. But I was stunned by the achievement of getting to cycle 100 is only met by 22% of players. A Lavatory will take 5kg of water and each time it is being used it puts out 11. Diablo 4 release date and moment ; Superstar Wars Jedi Survivor walkthrough ;. This is my second try in Spaced Out!, and my 4th colony overall. 95 cycles, whereas the Soda Fountain provides +4 morale but for less than 1 cycle, this hidden duration factor makes the recreation buildings more balanced than they appear at first glance. Award. The main ones you will come across in the early game are oxygen and carbon dioxide. ( yes I have ONI plus DLS) I can. Wchich translates to plant "producing" 2000kcal per 6 cycles. Even if you're a veteran, jumping into a new game will still take many. . Depending on how much, it'll take a while, but not that long. Every infinite storage drop is. Per page: 15 30 50. It takes a dupe 300 seconds (12 blocks, half a cycle) of sleeping in pajamas to generate 1 dream journal. 1) Use the power of the toilet loop. No lag spikes, as yet. You could get a rocket up in the air before cycle 20 if you really wanted to but it wouldn't be much use because you would have had little prep time to make much use of it. In discussions about Oxygen Not Included farm tile vs. The Bottomless Stomach trait will increase the Duplicants food need to 1500kcal per cycle. The Electrolyzer has a 10 kg internal reserve, which lasts for 10 seconds under ideal conditions. With this approach you really get a good understanding of what hurdles your dupes are facing in a cycle. Right of the text is the compressed version which allows putting several incubators side-by-side. Oxygen Not Included. 0 coins. Domestic (wild lot worse) oxyfern produce 31. 500 calories per dupe every cycle. Stuck on Cycle 1000. Pipe for Air is 1000 g / s per Tile, but pumps are 500 g/s. (The breeding tank gives one every 1,5 turns and the starvation tank gives the rest). At least one segment of Liquid Intake Pipe must be connected for Liquid Reservoir to work. Players can have Chlorine flow through rooms of Dasha Saltvine on the way to a more efficient use. Polluted water and carbon dioxide are output with a minimum temperature of 40 °C and 110 °C respectively. Wheezworts. To see oxygen levels - and other gases - in your base, click on the Oxygen Overlay in the top right. On a recent game, I focused on simple living and infrastructure, and I'm probably cycle 800 (I'm not in game atm) and still haven't built a rocket. 27. Make sure NOT to have heavy heat machinery near the main base like metal refinery. Research station, hamster wheel, oxy diffuser on 2 batteries by cycle 3. Run the insulted ducts through vacuum. 8% per second in a cot thats in a barrack, or 2. Oxygen Not Included Survival game Gaming . There a at least 2 Cool Steam Vent on the map with average production rate at ~1. Sound great, except now they don't get the mess hall/great hall morale bonus every other cycle, which could cause more stress, something that in regular mode would just never happen. If not before. The length and start time of this set period is adjusted by the player. (about 1 second per ventilation) Cycles (one rescuer) 30 chest compressions and 2 ventilations Cycles (two rescuers) 30 chest. Food has always been on there, and would show per cycle production and consumption when moused over. e. Cycle 3571 here, and the asteroid is almost completely mined out. (A SPOM is a setup that will produce oxygen for your base - we'll look at them later in the guide. Duplicants with Mouth Breather trait require double the oxygen, 200 g/s. From experiments with batteries, power consumers and timer sensors, the game engine appears to evaluate 5 ticks per second. 75 seconds of each cycle is “night-time”, even. And there is a large blank space above it, where it. < > Showing 1-15 of 25 comments . Oxygen not Included calculator. Cycles refer to the day/night cycles in Oxygen Not Included. So one flatulent dupe "releases" 100 g of natural gas each time they fart. Stress Management. When Signal Switch required Duplicant operation, having the change in its outputs take place immediately was its unique property and made it infamous in its use as an instant, player-controlled switch,. Lower the temperature to turn the steam into water. An early-game guide for Oxygen Not Included, updated and ready for the official ONI launch! Following this guide will teach you the ideas and strategies needed to survive your first 50 to 100 in-game cycles on Terra, the most newbie-friendly asteroid type. 6 kg of water per second from renewable sources; I don't see how you are going to make up for a deficit of 1. Considering a natural gas generator needs 90g/s to run . ETC: 14/6/2022. for example: your geyser is active 50 out of 100 cycles, erupting 90 seconds every 180 seconds, and the output is 360 g/s, then: N = 50/100 * 90/180 * 360/90 = 1/2*1/2*4 = 1. Yeah because dupes still get tired after 500~ seconds so you would have to increase that. 2 g/s water, electrolyzer – each work cycle comsume 1000 g water and produce 888 g O2. If you want to use the heat in the magma in the core, just build the petroleum boiler RIGHT THERE and extract the heat from the core directly instead of hand-pumping up the magma and moving it somewhere else so that you can use it in a much more convoluted way. Date Posted: Nov 28, 2019 @ 11:31pm. A single salt water geiser put out like 2 tons of water per cycle. Just focus on keeping one or two algae terrariums going and get farm plots for mealwood. Advertisement Coins. 208W on average (13 counts over 25 cycles) per pacu. I really enjoy the starting stage of the ONI, but somewhere around the point where the basic needs are met, about 9 to 10 dupes, food is not an (immediate) issue, water reserves starting to drain, research is ongoing and basically I need to start expanding/exploring the game just grinds to a halt. Oxyfern: 300/31. r/Oxygennotincluded. The thermo aquatuner. 625mg/s Carbon Dioxide becomes 31. 600 seconds, in turn, represent a “cycle”, which is the facsimile of the video game “day”. Which isn't much at all. No Sweat. Even better, make useless debris unaccessible. First try I went 12 cycles before noticing how poor my first colony was designed, made a second one with a CO2 sink at the bottom of the colony and better placement of stuff to use less wiring. It produces, power , petroleum and meat while also getting rid of excess CO2. rimrimlifer • 1 yr. AquaX Oct 2, 2017 @ 4:53am. in: Gameplay Cycles Sign in to edit Cycles Cycles refer to the day/night cycles in Oxygen Not Included. The solution to your problems is entirely based on travel time or creating extra shifts. Then build space. This is wild. Only played a few hours so far. It can be harvested on rocket missions to renewable Space POIs: In Ice Asteroid Fields at a rate of 378 – 1134 kg per cycle. 2% per second. You also need to add Deodorizers, which will use a variable amount of sand. The total cost is 1 kg of algea per cycle in the main tank and 1 kg of fishfood in the pretank every 3 cycles. 33 kg of lumber per cycle or 138. One visit by a dupe to a toilet and sink produces a combined 16. Dschinghis Pan. 5W of heat. After your base is thermally secure and no one leaves without an exosuit, it's time to start moving industrial and any other heat-producing machinery outside the base. With normal day being 86400 seconds, the game time is scaled by factor of 144 for normal speed, 432 for 3x speed. These plants and animals cannot only be used as a source of food, but you can also use them as décor for your bases. (I usually go for Ranching for my 4th dupe. The game provides information in different units. 88 g/s. Battle-tested for 500 cycles. Speed controls switches are 1x, 2x, and 3x. The wiki says 100g/s (60kg/cycle if correct at 600s/cycle), 200g/s for mouth breather, 75g/s for divers lungs. Oxygen Not Included. I never do. To illustrate my points, I'll refer to various screenshots from the first 30 cycles in my latest game. It is estimated that approximately 10% of newly born infants need help to begin breathing at birth, 1–3 and approximately 1% need intensive resuscitative measures to restore cardiorespiratory function. Now that I understand things better and passed day 218, its getting really fun. Between 0 and 50% per cycle depending on the difficulty setting Stepping on a tile with liquid in it Soggy Feet 10% 0. Pyjama wearing dupes produce dream journals while sleeping.